A Co-Op MMO Roguelike (phew!) experience from Spry Fox! I was brought in to give the game a complete graphical overhaul. starting with swapping the 2D environments and ships with full 3D art. The art team consisted of an art intern (Ally Overton) and myself. I handled Visual Development, concepting, modeling, coloring, lighting the environments, playtesting, pipelines .. you name it. Incredibly fun project and team. You can find it on Steam.
TOTAL CONVERSION FROM 2D TO 3D
With a 6 month timeframe, my primary task was to convert every level into 3D. This involved creating a pipeline from scratch, focusing the proper tools and methods for one artist to convert 20+ environments.