Xavier Garcia – xavier.garcia.courtpayen @ – LinkedIn

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Art Director Parallel, A Scopely Studio, Barcelona, Spain. May 2020 – August 2022

  • Direction, Management and Process for all art decisions in Yahtzee with Buddies (Scopely’s 3rd highest grossing game), Dice with Buddies and Block Blast City
  • Mentored, managed and hired a team of 25+ artists
  • Specialized in logistical problem solving, using a hybrid multi pod model where artists could work in multiple features and LiveOps needs
  • Directed, set up pipelines and contracted outsourcing teams around the globe to maintain an extremely aggressive LiveOps cadence
  • Worked alongside studio leadership in brand identity, logos, interior design and guidelines for the new Barcelona Studio

Lead Artist EA Capital Games, Sacramento, CA. November 2017 – April 2020

  • Production Art, Direction and Artist Management for Star Wars: Galaxy of Heroes
  • Lucasfilm weekly Art Calls and Art Submissions
  • Community Facing representative of the Art Team on all Official Channels
  • Scheduling and Managing time of 10+ artists covering Live, Feature and Marketing

Art Director (Contract) Spry Fox, San Bruno, CA. November 2016 – August 2017

Art Director Jam City, Palo Alto, CA. May 2015 – August 2016

  • Tasty Town (cancelled)

Art Director KIWI, Palo Alto, CA. January 2013 – May 2015

  • Heroes: Islands of Adventure (cancelled), WestboundEnemy Lines, Shipwrecked, Age of Espers (cancelled)

Senior Artist Gameloft, New York City, NY. August 2011 – June 2012

  • Ice AgeZombiewood

Senior Artist OMGPOP, New York City, NY. Dec. 2010 – August 2011

  • Draw Something, Pool World Tour and Cupcake Corner

Concept Artist EA Salt Lake, Salt Lake City, UT. Dec. 2006 – August 2010

  • MySims (cancelled)NERF N-Strike and NERF N-Strike Elite
  • Hasbro prototypes: Mr. Potato Head, Battleship, Magic: The Gathering

Environment Artist Headgate Studios, Bountiful, UT. Feb. 2006 – Dec. 2006

  • Tiger Woods PGA Tour 07, Tiger Woods PGA Tour 08


Game Studios

  • Lab Zero Games – Indivisible, Skullgirls
  • Capcom – Street Fighter IV
  • Spry Fox – Steambirds Alliance
  • Proletariat – Streamline
  • Armor Games – i saw her standing there

Animation Studios

  • Starburns Industries – Various projects

Print Media and Apparel

Awards and Recognition

Annie Awards – 2012

  • Nominee for “Skullgirls” under the Animated Video Game category

Guest Speaker, Fullsail University – 2011

  • One hour talk to 300+ students on how to break it in the game industry

Square-Enix Final Fantasy X-2 Ultimania Contest – 2003

  • Winning entry “Alternate Yuna design”


Associates Degree in Computer Animation Full Sail, Orlando, FL. Sept. 2003 – Nov. 2004

Cinematic Animation Kubert School, Dover, NJ. Sept. 2000 – May 2003