HEROES: Islands of Adventure

Mobile (iOS, Android)heroes_titlescreen

Heroes was a real time Action RPG for mobile devices. For this project I pulled double duty as Art Director and Lead Artist. I managed a team of around 10 artists and 3 outsourcing groups for the year we were in production.


TRAILER

Our launch trailer was produced by Exodo, I created the storyboards and supervised production of the trailer

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WORLD DESIGN

For the environment I started with heavy ideation until we found our style, then I designed, produced and integrated the tilesets for all of our themes: Forest (Spring and Autumn), Desert, Winter, Cave (Crystal, Lava and Jade) and a sea deck theme for PVP

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Visual Target

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In-Game assets

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snow_tileset

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desert_tileset


CHARACTER DESIGNS

The heroes went through several concept phases. I tried a lot of different styles in order to find something our players would connect with

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For the enemies in the game, I created a new race of creatures. Simple charming designs that described a tribe with their own history and customs

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Models by Omar Sealtiel

NPC DESIGNS

The NPC’s live in your Hub world and provide our Heroes with training, storage and many other functions

merchants

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HUB WORLD DESIGN

The central hub of the game is your ship. From there you can make weapons, get quests, train your abilities, use the spinner and collect money

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Ship model by John Park

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pvp_ship

Model by Josh Jones

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